Think Tank Training Centre – Asset Creation Online

asset creation onLINE

STUDY LEVEL

Vocational

TUITION

$15,840 CAD

DURATION

16 months

INTAKES

FEB / JUN / OCT

DELIVERY MODE

Online

about the course

What will you learn?

Asset Creation is a term used in the CG industry for the creation of all bits and pieces, both big and small, used in Film and Games.  This online Asset Creation program is designed to train working artists in the CG Industry for these roles:

  • Props & Environments for Film (making hero props and environments for film)
  • Characters & Creatures for Film (making the characters that star in film)
  • Environments for Games (making immersive real-time environments)
  • Characters & Creatures for Games (making the characters that star in video games)

The Asset Creation Program is a full 4 terms. 16 months in total, each term is 14 weeks.  Term 1 Foundations, anyone can apply (if they meet the system requirements, etc). Upon completing Term 1 Foundations, you then move on to choose your career specialty listed above. You do not need to know your specialization prior to applying as you can discover your abilities as you work through our Foundations Term.

student gallery

Graduate with an outstanding portfolio

Learn from industry professionals​

Think Tank only hires Professional Artists. Their instructors and mentors work in the entertainment industry and bring their proven tools and techniques to the classroom.

One-of-a-kind online learning platform

Access to the online Learning Portal where you connect with other students and working industry professional mentors: ask questions, share portfolios, receive professional art direction and feedback – all online!

Software included

All required software is provided and licensed for you (Maya, ZBrush, Mari, Substance, etc).

Build your professional portfolio

At the end of each term, you will walk away with a term project that you could add to your portfolio – Foundations, Intermediate, Advanced, and Mentored.

course structure

term 1: foundation

Today’s CG industry is very demanding, so having a diverse set of skills and being able to understand the core foundation of the production pipeline is essential. Think Tank’s Asset Creation Foundation semester tackles these requirements. From ground zero, you will be guided through every aspect of the building blocks that make up the basis for all career paths related to asset creation. This includes:

  • A broad understanding of Maya
  • The basics of texturing in Photoshop and Mari
  • Digital sculpting in Mudbox
  • Comprehensive understanding of 3D modeling theory
  • Shading, lighting and rendering in Vray
  • Looking at the overall big picture and planning for what is to come.

term 2 & 3: choose your path

The Environments & Props for Film career path produces job-ready Hero Prop and Environment artists. Building on the skills learned in the Foundation term, students will begin their specialization in-hero asset creation all the way from blocking out to polishing and sculpting their models, texture painting them in the highest fidelity and look developing them in terms of materials and renders, the focus on this would be throughout the Intermediate and Advanced semesters. Each one provides new challenges designed to enhance their knowledge base in preparation for their one-on-one mentorship. The primary objective of the final term is to guide students through the production of a professional demo reel demonstrating the skills needed to land a position at a top studio.

This path is designed for students who wish to become Prop artists, Environment artists, Texture Painters, Look Development Artists, Modelers, and Lighting Artists for Film.

The Character Creation for Film career path produces job-ready character artists. Building on the skills learned in the Foundation term, students will entire process in character art creation for film and gain the necessary knowledge to take on this chosen career path during the Intermediate and Advanced terms. Each semester provides new challenges and levels of feedback designed to push the potential of each student in preparation for their one-on-one mentorship. The primary objective of the final term is to guide students through the production of a professional demo reel demonstrating the skills needed to land a position at a top studio.

This path is designed for students who wish to become Character artists, Creature artists, Texture Painters, Look Development Artists, and Modelers for Film.

The Environments for Games career path produces job-ready artists. Building on the skills learned in the Foundation term, students will begin their specialization in environment modeling for the video game industry. They will learn the full process of real-time environment creation during the intermediate term, leading to their first demo reel quality piece by the end of the Advanced term. Each semester provides new challenges and levels of feedback designed to push the potential of each student in preparation for their one-on-one mentorship. The primary objective of the final term is to guide students through the production of a professional demo reel demonstrating the skills needed to land a position at a top studio.

This path is designed for students who wish to become Environment artists, Prop Artists, Texture Painters, Look Development Artists, Modelers, Lighting Artists, and Material Artists for Games.

The Characters & Creatures for Games career path produces job-ready artists. Building on the skills learned in the Foundation term, students will begin their specialization in character modeling for the video game industry. They will learn the full process of character creation during the intermediate term, leading to their first demo reel quality piece by the end of the Advanced term. Each semester provides new challenges and levels of feedback designed to push the potential of each student in preparation for their one-on-one mentorship. The primary objective of the final term is to guide students through the production of a professional demo reel demonstrating the skills needed to land a position at a top studio.

This path is designed for students who wish to become Character artists, Creature artists, Texture Painters, Look Development Artists, and Modelers for Games.

term 3: mentorship

Think Tank’s Mentorship program is the Secret Sauce. They started mentorships back in 2005 and have been perfecting them ever since. In this final semester, students have one-on-one sessions with their chosen mentor to guide them through the production of their demo reel. This is the ultimate objective of the entire course, and something they take quite seriously since the demo reel is your golden ticket to landing a job. You may choose to take this semester either online or by coming to Vancouver and doing it in person (for an additional fee).

ENTRY REQUIREMENTS

What do you need to apply?

TUITION FEES

$ 15,840 CAD TOTAL
  • Term 1: Foundation: $3,580 CAD
  • Term 2: Intermediate: $3,580 CAD
  • Term 3: Advanced: $3,580 CAD
  • Term 4: Mentorship - Online: $5,100 CAD
  • Term 4: Mentorship - On Campus: $11,200 CAD

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